As “Clicker” games go, The Last Order: Dungeons looks excellent! Not only does it look great, but the developers went beyond the graphics to include additional color palettes, excellent scan line options, and even controller support. They also built a progression system into the game and gave you different “outfits” for rewards. I commend the enthusiasm and appreciate the touches that bring more to this simplistic genre.
This overall presentation gives you an idea that there is something substantial to look forward to. It’s kind of like something that drives you to keep playing, in hopes of glimpsing the unexpected from a simple clicker game. Unfortunately, my curiosity for the game fell off a cliff about 20 minutes in, and I never really found out if there was something more beyond Dungeon 1-5. There might have been an increase in the difficulty to blame, but in all honesty, after so many attempts of these mundane runs, I lost interest and didn’t care enough to keep going. I did put my big boy pants on and talked myself into playing about another hour, trying to find out what was on the other side of level 2, but that never happened.
In retrospect, I’m not sure if it’s the game that’s the problem or if it’s my lack of interest in the genre. I’ve played other clicker games that fell on the more idle side of the spectrum, and I could let them run in the background with essentially no interaction and have a good time just managing the gains. The Last Order was just too challenging, in my opinion, for the limited scope that fits into the economics of the Clicker genre. The price is right, and the presentation and music are excellent, but the interest in playing the game disappears quickly.
My final thought is that although the game didn’t hit home for me, that doesn’t mean there isn’t something here for someone else. A one-time purchase price of $2.99 isn’t a massive risk to support a developer that puts this level of effort into a genre dominated by in-app purchases for the sole purpose of increasing something by +1.
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